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Development Updates

Windlands Past and Future Survey

By | Development Updates | 2 Comments

Hi Awesome Windlanders (is that a thing? sounds ok to me),

We have been very busy and soon we will be patching an update to Windlands (Exciting stuff with some new content too), to fill in the gap while you wait for us to get on with it, we would like to ask a personal favour that will impact the future of Windlands, we have created a nifty short survey to gather some feedback and it would be awesome if you (yes amazing you!) could click the link bellow and give us a few minutes of your time (THANK YOU!!!)

* UPDATE: Survey is now closed

Windlands Update Released! Version 0.9.7

By | Development Updates, Oculus Rift, Releases, Vive Updates | No Comments

Again, Thank you for your awesome feedback. We are still listening and every release we focus on giving you as much as we can.

Please keep using the in-game feedback tool, as you will see, your map feedback is being fixed.

Big Changes

  • CITY!!!, yes! a brand new world with 3 more power Crystals and 40 more tablet artifacts await! You will need to collect at least 2 power Crystals from Jungle to unlock the new island in the Hub.
    PLEASE NOTE: the City is not optimized yet! We do not unify the model until it’s had some public testing (yes you!), we will start to unify City soon, so short term, please no “City has bad performance” posts.. We know, and the fix is coming, it’s all part of Early Access we’re afraid.
  • The Hub has been updated to closely represent the final layout.

Game Improvements

  • We have added particle effects and sounds to the challenge level ends. You will receive an extra bonus for getting a personal best.
  • A brand new animation for the Robot in the Tutorial map.
  • The Robot is now in the Jungle and Animates when you pick up each Crystal.
  • When the game starts, you now spawn into the opening room instead of space.
  • The Menu design has been updated with a cleaner look.
  • Deletion of the Puppy Monkey Baby assets, turns out someone else has done it.
    General Improvements and Fixes
  • Challenge Maps now have a start sound.
  • Many many map fixes, thank you for your in-game feedback, great stuff!
  • Quality Settings have now been split out. You can also change some of them in VR to help those close to minimum specification in VR.
  • Drop down boxes remaining open in the menu and a number of minor menu bugs have been fixed.
  • As usual lots of minor fixes that don’t deserve the limelight because you probably didn’t know the issues existed anyway 😉

VR

  • We Now Support the HTC Vive really well, and have been extensively testing it.
  • We have Standing and Seated options for playing with the Vive. A new option in the VR menu enables or disables seated playing. The Seated works very much like the Oculus Rift, just grab a controller and press the reset button to reset your head position.
  • Vive 3D Input now has haptic feedback support.
  • We have implemented new models for 3D input (using hands).
  • When using 3D input you now get 2 cursors, one for each hand strattera adhd.
  • OSVR and other headsets should now work with Steam VR. Just change the setting to Seated.

Oh did we mention the new world?, City! Please keep sharing your screenshots and videos! We love seeing what you are getting up to in the game. 

Enjoy!

Psytec Games Team

Early Access of Windlands now available on Steam

By | Development Updates, Media Updates, Oculus Rift, Releases, Vive Updates | No Comments

Hello everyone!

We are very excited to announce we have entered Early Access on Steam.

We want to hear you, as it is extremely important to us that your opinions are heard. We are listening and acting on your feedback.

Feedback can be left right here on Steam or within the game itself under “Feedback” at the pause menu. We will be monitoring everything and posting updates regularly.

You can also follow us on the @windlands_game Twitter and facebook.com/psytecgames social media for updates or to get in touch.

You can also reach Luke, our Community Manager directly on luke@psytecgames.com Learn More. He would love to hear from you!

We are all busy working on the next patch, but for now, it’s time for you to start your own adventure!

From all of us here, we would like to thank you for putting your faith and interest into our vision. Thank you to those who backed on Indiegogo, purchased on Steam (Welcome!), and thank you to everyone who followed and played the demo over and over again. We are humbled, excited and passionate to deliver you the experience of “Windlands” and hope you enjoy the adventure!

And this, is only the beginning… enjoy…

– Psytec Games

Windlands on Steam Early Access this year

By | Development Updates, Releases | No Comments
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Windlands joins Psytec Games

By | Development Updates | No Comments

We are very happy to announce that Windlands is now part of Psytec Games.

We have been working with Ilja and Simo for a few months now and have been forming a strong team with a clear vision so we can deliver the best game possible, this team includes the original Windlands team (Ilja Kivikangas and Simo Sainio) and the Psytec Games Team (Jon Hibbins and Nick Pittom), already we have seen some amazing progress on Windlands, adding more people, experience and skills to the project. We want to preserve and enhance the essence of Windlands, building on the solid foundation that we already loved.

We will of course continue to work with the Windlands community, and ensure delivery of the Indiegogo awards and regular updates. We think this is an exciting step for Windlands, as fans of the game we too want Winlands to become a finished game, we will be doing everything we can to release the best game possible so we can play it too. We shall also be attending national and international events to showcase and promote the game.

Quote from us:

“Windlands is an amazing VR game that we have loved from the beginning and it is a dream come true for us to work on this game. We love it!, with the new team, Windlands will not only be released, but will enable Ilja and team to make it the awesome game it deserves to be.”

Here is an new image for your viewing pleasure:

<img class="alignnone wp-image-503 size-large" src="http://www.windlands.com/wp-content/uploads/2015/11/Windlands-1024×576.jpeg" alt="Windlands" width="1024" height="576" srcset="http://www.windlands.com/wp-content/uploads/2015/11/Windlands-1024×576 site web.jpeg 1024w, http://www.windlands.com/wp-content/uploads/2015/11/Windlands-300×169.jpeg 300w, http://www.windlands.com/wp-content/uploads/2015/11/Windlands.jpeg 1600w” sizes=”(max-width: 1024px) 100vw, 1024px” />